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CONTINUE? Gaming through generations

1985 · Arcade & Origins

Hang-On

Sega Enterprises, Ltd. · Racing · Sport

Cover Hang-On
Screenshot Hang-On 1
Original release
01 luglio 1985
Genre
Racing · Sport

Overview

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Releases

Screenshots

Hang-On — screenshot

Screenshot Hang-On 1

Developed by

Published by

1985 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1985 → · Giochi del 1985 →

Part of an era

Arcade & Origins

1972–1983

Explore the era →

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Game data

Original title
Hang-On
Developer
Sega Enterprises, Ltd.
Publisher
Sega Enterprises, Ltd.
First release
01 luglio 1985
Genres
Racing · Sport
Era
Arcade & Origins