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CONTINUE? Gaming through generations

1992 · 16-Bit Era

Gradius: The Interstellar Assault

Shooter

Cover Gradius: The Interstellar Assault
Screenshot Gradius: The Interstellar Assault 1
Publisher
Konami
Original release
01 gennaio 1992
Genre
Shooter

Overview

Gradius: The Interstellar Assault retains the traditional horizontal scrolling gameplay from the Gradius series. Once again the player takes control of the Vic Viper and flies through five different stages destroying Bacterion's army. The game retains the traditional power-up bar from the original Gradius. The player can speed-up multiple times, use missiles, shoot double firepower or lasers, use several options at a time and use the classic shield (although it is referred to as a forcefield). However, before each game is started or continued, the player is given a "Weapon Select" screen. Here the player can choose between one of three settings for the missiles, double firepower, and lasers.

Releases

Screenshots

Gradius: The Interstellar Assault — screenshot

Screenshot Gradius: The Interstellar Assault 1

Published by

1992 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1992 → · Giochi del 1992 →

Part of an era

16-Bit Era

1988–1995

Explore the era →

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Game data

Original title
Gradius: The Interstellar Assault
Publisher
Konami
First release
01 gennaio 1992
Genres
Shooter
Era
16-Bit Era