1982 · Arcade & Origins
Gopher
James Wickstead Design Associates · Arcade
- Developer
- James Wickstead Design Associates
- Publisher
- U.S. Games, Carrere Video
- Original release
- 31 dicembre 1982
- Genre
- Arcade
Overview
The gopher tunnels left and right and up to the surface. When he makes a hole to the surface he will attempt to steal a carrot. The farmer must hit the gopher to send him back underground or fill in the holes to prevent him from reaching the surface. If gopher has taken any of the three carrots, a pelican will occasionally fly overhead and drop a seed which, if the farmer catches it, he can plant it in the place of the missing carrot. The longer the game, the faster the gopher gets. The game ends when the gopher successfully removes all three carrots. There are two skill levels and is for one or two players, giving a total of four game variations.
Releases
-
Atari 2600
31 dic 1982 Original
Screenshots
Developed by
Published by
1982 — A year in gaming
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
Part of an era
Arcade & Origins
1972–1983
Related games
Stesso sviluppatore
Little Computer People
1985 · Activision, James Wickstead Design Associates
Commodore C64/128/MAX · Amiga · Amstrad CPC · ZX Spectrum · +4
Simulator
Stesso sviluppatore
Game data
- Original title
- Gopher
- Developer
- James Wickstead Design Associates
- Publisher
- U.S. Games, Carrere Video
- First release
- 31 dicembre 1982
- Genres
- Arcade
- Era
- Arcade & Origins