CONTINUE? — Gaming through generations

Magazine + archivio
LOGIN
CONTINUE? Gaming through generations

2016 · Arcade & Origins

Ghostbusters: Dimension

The Void · Shooter · Simulator

Cover Ghostbusters: Dimension
Screenshot Ghostbusters: Dimension 1
Developer
The Void
Publisher
The Void
Original release
01 luglio 2016
Genre
Shooter · Simulator

Overview

Originally a tie-in to the Ghostbusters reboot film, it featured the ability for visitors to participate in a "hyper-reality" ghost-hunting mission. It was produced and developed by The VOID in collaboration with the respective directors of the original and rebooted film—Ivan Reitman and Paul Feig. The script was written by head writer Tracy Hickman and the experience was directed by Curtis Hickman. Ghostbusters: Dimension marked the first Void attraction outside of Utah. The experience was updated in 2018 to make it available in more locations. The update included an introduction by Ray Stantz (played by Dan Aykroyd) in the pre-show video, as well as the radio voice guide inside the attraction.

Releases

Screenshots

Ghostbusters: Dimension — screenshot

Screenshot Ghostbusters: Dimension 1

Developed by

Published by

2016 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 2016 → · Giochi del 2016 →

Part of an era

Arcade & Origins

1972–1983

Explore the era →

Related games

Stesso sviluppatore

Stesso sviluppatore

Stessa era

Stessa era

Stessa era

Cover 005

005

1981 · Sega Enterprises, Ltd.

Arcade

Shooter · Puzzle · Arcade

Stessa era

Game data

Original title
Ghostbusters: Dimension
Developer
The Void
Publisher
The Void
First release
01 luglio 2016
Genres
Shooter · Simulator
Era
Arcade & Origins