2025 · 3D Revolution
Ghost in the Shell GBC
avalentine1996 · Visual Novel
- Developer
- avalentine1996
- Original release
- 16 novembre 2025
- Genre
- Visual Novel
Overview
Released in late 2025 to commemorate the 30th anniversary of the franchise, Ghost in the Shell is a homebrew project for the Game Boy Color, made by avalentine1996, that serves as an aesthetic homage to the 1995 film and the technical era of the late 90s. Structured primarily as an 8-bit visual novel, the game translates the narrative of the series into a portable format, utilizing detailed pixel-art cutscenes and extensive dialogue. While the core experience focuses on exploration and investigation, the gameplay is diversified through the inclusion of arcade shooting and driving sequences, providing a kinetic counterpoint to the narrative segments. The narrative center of the experience focuses on the classic cyberpunk tenets of identity and systemic corruption within the Section 9 universe. It emphasizes player agency through a branching structure that offers five distinct endings, encouraging multiple playthroughs to uncover the full scope of the story.
Releases
-
Game Boy Color
16 nov 2025 Original
Screenshots
Developed by
2025 — A year in gaming
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
Part of an era
3D Revolution
1994–2001
Related games
Game data
- Original title
- Ghost in the Shell GBC
- Developer
- avalentine1996
- First release
- 16 novembre 2025
- Genres
- Visual Novel
- Era
- 3D Revolution