10 Little Robots
1983 · Computer Learning Center for Children
Commodore C64/128/MAX · Amiga · Atari ST/STE · Atari 8-bit · +2
1985 · Arcade & Origins
Platform
The game starts where Dan lands his airship on the top of the evil Dr Blitzen's hideout. The aim of the game is to find eight sticks of dynamite that are placed randomly around the playing area whilst avoiding the perils of the game such as moving monsters, drowning and falling from great heights. Once Dan has all eight sticks of dynamite, the player must make their way to the central safe to blow it open and steal the plans for the evil doctor's Death Ray and escape to his airship.
31 dic 1985 Original
31 dic 1985
31 dic 1985
31 dic 1986
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1983 · Computer Learning Center for Children
Commodore C64/128/MAX · Amiga · Atari ST/STE · Atari 8-bit · +2
Stessa era
1986 · Access Software
Commodore C64/128/MAX · Amstrad CPC · ZX Spectrum · MSX · +1
Sport
Stessa era
1999 · Sega AM2
PlayStation 2 · Nintendo GameCube · Dreamcast · Arcade
Racing
Stessa era