Crush, Crumble and Chomp!
1981 · Automated Simulations
Commodore C64/128/MAX · Atari 8-bit · Commodore VIC-20 · Apple II · +1
Strategy · Tactical
1980 · Arcade & Origins
Automated Simulations · Role-playing (RPG)
Sequel to "Dunjonquest: Temple of Apshai". It is advised that this top-down real-time action RPG is only tackled by experienced gamers who have at least played "The Datestones of Ryn" or "Morloc's Tower" or better yet "The Temple of Apshai".
31 dic 1982
31 dic 1980 Original
31 dic 1980
31 dic 1980
31 dic 1980
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1981 · Automated Simulations
Commodore C64/128/MAX · Atari 8-bit · Commodore VIC-20 · Apple II · +1
Strategy · Tactical
Stesso sviluppatore
1979 · Automated Simulations
Atari 8-bit · Apple II · Commodore PET · TRS-80
Role-playing (RPG)
Stesso sviluppatore
1979 · Automated Simulations
Commodore C64/128/MAX · Atari 8-bit · Commodore VIC-20 · Apple II · +2
Role-playing (RPG)
Stesso sviluppatore
1979 · Automated Simulations
Atari 8-bit · Apple II · Commodore PET · TRS-80
Role-playing (RPG)
Stesso sviluppatore