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CONTINUE? Gaming through generations

2004 · Online & 128-Bit Era

Deus Ex: Invisible War

Ion Storm · Shooter · Role-playing (RPG)

Cover Deus Ex: Invisible War
Screenshot Deus Ex: Invisible War 1
Developer
Ion Storm
Original release
05 marzo 2004

Overview

Several religious and political factions see an opportunity to re-shape a worldwide government to their agendas. In this techno-nightmare, take part in the dark struggle to raise the world from its own ashes. This dynamic and innovative 1st person-action/adventure brings a level of reality unprecedented in a videogame. Biotech modifications allow players to see through walls, leap 40 feet into the air, regenerate critical body damage or render yourself radar invisible. Globe-hop to real world locations such as Seattle, Antarctica, and Cairo.

Releases

  • Xbox

    05 mar 2004 Original

Screenshots

Deus Ex: Invisible War — screenshot

Screenshot Deus Ex: Invisible War 1

Developed by

Published by

2004 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 2004 → · Giochi del 2004 →

Part of an era

Online & 128-Bit Era

1998–2006

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Game data

Original title
Deus Ex: Invisible War
Developer
Ion Storm
Publisher
Square Enix, Eidos Interactive, Eidos Montréal
First release
05 marzo 2004
Genres
Shooter · Role-playing (RPG)
Era
Online & 128-Bit Era