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CONTINUE? Gaming through generations

1988 · Arcade & Origins

Dangerous Dave

John Romero · Platform

Cover Dangerous Dave
Screenshot Dangerous Dave 1
Developer
John Romero
Publisher
John Romero
Original release
01 ottobre 1988
Genre
Platform

Overview

The object of the game was to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms. The idea of Dangerous Dave came to John Romero under the influence of Super Mario. There are definitely similarities that are easily noticeable, such as the secret levels, the level design, the monsters, and the jumping. The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is "the best Dave ever created". In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.

Releases

Screenshots

Dangerous Dave — screenshot

Screenshot Dangerous Dave 1

Developed by

Published by

1988 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

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Part of an era

Arcade & Origins

1972–1983

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1981 · Sega Enterprises, Ltd.

Arcade

Shooter · Puzzle · Arcade

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Game data

Original title
Dangerous Dave
Developer
John Romero
Publisher
John Romero
First release
01 ottobre 1988
Genres
Platform
Era
Arcade & Origins