1988 · Arcade & Origins
Dangerous Dave
John Romero · Platform
- Developer
- John Romero
- Publisher
- John Romero
- Original release
- 01 ottobre 1988
- Genre
- Platform
Overview
The object of the game was to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms. The idea of Dangerous Dave came to John Romero under the influence of Super Mario. There are definitely similarities that are easily noticeable, such as the secret levels, the level design, the monsters, and the jumping. The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is "the best Dave ever created". In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.
Releases
-
Apple II
01 ott 1988 Original
Screenshots
Developed by
Published by
1988 — A year in gaming
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
Part of an era
Arcade & Origins
1972–1983
Related games
Game data
- Original title
- Dangerous Dave
- Developer
- John Romero
- Publisher
- John Romero
- First release
- 01 ottobre 1988
- Genres
- Platform
- Era
- Arcade & Origins