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CONTINUE? Gaming through generations

1992 · 8-Bit Era

Curse of Enchantia

Core Design · Adventure · Point-and-click

Cover Curse of Enchantia
Screenshot Curse of Enchantia 1
Developer
Core Design
Publisher
Core Design
Original release
31 dicembre 1992

Overview

Long ago in a land far from our own in time, space and dimension, there lived of the most wicked and evil witches that the universe had ever known. They ruled the now forgotten Land of Enchantia. The inhabitants of Enchantia prayed for the day when the evil hold over them would be vanquished and they could finally live in peace. One of witches had found a spell that would ensure her constant youth. However the main ingredient was a live male child. Male children lived in another dimension, another time, another world. The witch would need a portal and more magic than she possesed. She needed to trick all the other witches in Enchantia into lending her their power so she could make each one young again. She now had enough power to invoke the rejuvenation spell. On one particular day our hero, Brad was playing baseball with his sister Jenny. Back in Enchantia the evil witch is looking at the field through the portal. Hungrily and excitedly she incants a summoning spell. Back in the field Jenny pitches a ball towards Brad, he swings the bat in a wide arc and....bang!!!

Releases

  • Amiga

    31 dic 1992 Original

Screenshots

Curse of Enchantia — screenshot

Screenshot Curse of Enchantia 1

Developed by

Published by

1992 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1992 → · Giochi del 1992 →

Part of an era

8-Bit Era

1983–1990

Explore the era →

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Game data

Original title
Curse of Enchantia
Developer
Core Design
Publisher
Core Design
First release
31 dicembre 1992
Genres
Adventure · Point-and-click
Era
8-Bit Era