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CONTINUE? Gaming through generations

1990 · 8-Bit Era

Crystals of Arborea

Silmarils · Adventure · Role-playing (RPG)

Cover Crystals of Arborea
Screenshot Crystals of Arborea 1
Developer
Silmarils
Publisher
Silmarils
Original release
31 dicembre 1990

Overview

The game is set upon the island kingdom of Arborea, the remnant of a world all but destroyed. According to the in-game mythology, Mogroth, the deity of chaos, became furious following his banishment from the pantheon of gods. In his rage, he instilled chaos in the minds of the populace and encouraged them to rebel. Orcs and Black Elves were amongst those who converted and chose to follow Mogroth. Unwilling to allow their creations to be subjugated, the remaining deities flooded the world and drowned all but those few who now dwell on Arborea. The four elemental crystals, of earth, fire, water and air respectively, are all that now guard against the ultimate subjugation of the kingdom by the forces of chaos.

Releases

Screenshots

Crystals of Arborea — screenshot

Screenshot Crystals of Arborea 1

Developed by

Published by

1990 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1990 → · Giochi del 1990 →

Part of an era

8-Bit Era

1983–1990

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Game data

Original title
Crystals of Arborea
Developer
Silmarils
Publisher
Silmarils
First release
31 dicembre 1990
Genres
Adventure · Role-playing (RPG)
Era
8-Bit Era