2005 · Online & 128-Bit Era
Constantine
Bits Studios, SCi Games · Shooter · Adventure
- Developer
- Bits Studios, SCi Games
- Publisher
- THQ
- Original release
- 14 febbraio 2005
Overview
The game is played in third person perspective, switching to first person when the hero enters narrow spaces. Constantine's goal is to discover how and why Demons have managed to physically enter Earth, although the ancient laws forbid it. He utilizes a number of holy weapons and artifacts, from twin revolvers (dubbed the Witch's Curse) that shoot stones from the Holy Lands to Holy Water Bombs and the Cross Shotgun. Constantine can also utilize various kinds of offensive magic powered by the souls of slain demons. Often he will be obliged to travel to Hell, which resembles a perpetually ablaze and decaying version of our world, in order to bypass obstacles. Each level is linear and is played sequentially, following most of the story of the movie with a few sections added in or stretched out to allow for more action.
Releases
-
PlayStation 2
14 feb 2005 Original
-
Xbox
14 feb 2005
Screenshots
Developed by
Published by
2005 — A year in gaming
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
Part of an era
Online & 128-Bit Era
1998–2006
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Game data
- Original title
- Constantine
- Developer
- Bits Studios, SCi Games
- Publisher
- THQ
- First release
- 14 febbraio 2005
- Genres
- Shooter · Adventure
- Era
- Online & 128-Bit Era