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CONTINUE? Gaming through generations

2002 · Online & 128-Bit Era

Circus Maximus: Chariot Wars

Kodiak Interactive · Racing

Cover Circus Maximus: Chariot Wars
Developer
Kodiak Interactive
Publisher
Encore
Original release
24 febbraio 2002
Genre
Racing

Overview

Circus Maximus is a video game set in Ancient Rome featuring chariot racing. Players compete against other chariots, each with a horse and a gladiator, and compete in death matches where players use their gladiator to fight others to the death. The game takes its name from the out door race track in Rome. Circus Maximus is most remembered for game play that offered a combination of realistic Roman history and chariot driving with combat sequences. Circus Maximus is regarded as a colossal commercial failure

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2002 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

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Part of an era

Online & 128-Bit Era

1998–2006

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Game data

Original title
Circus Maximus: Chariot Wars
Developer
Kodiak Interactive
Publisher
Encore
First release
24 febbraio 2002
Genres
Racing
Era
Online & 128-Bit Era