Street Rod
1989 · Logical Design Works, P.Z.Karen Co. Development Group
Commodore C64/128/MAX · Amiga
Racing
1989 · Arcade & Origins
Logical Design Works · Puzzle · Arcade
Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.
31 dic 1989
01 ott 1989 Original
11 set 1991
01 ott 1989
31 dic 1991
01 ott 1989
31 dic 1989
18 gen 1991
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1989 · Logical Design Works, P.Z.Karen Co. Development Group
Commodore C64/128/MAX · Amiga
Racing
Stesso sviluppatore
1983 · Computer Learning Center for Children
Commodore C64/128/MAX · Amiga · Atari ST/STE · Atari 8-bit · +2
Stessa era
1986 · Access Software
Commodore C64/128/MAX · Amstrad CPC · ZX Spectrum · MSX · +1
Sport
Stessa era