10 Little Robots
1983 · Computer Learning Center for Children
Commodore C64/128/MAX · Amiga · Atari ST/STE · Atari 8-bit · +2
1988 · Arcade & Origins
Zafiro · Hack and slash/Beat 'em up
The game consists of three phases: The town, the forest, the fortress, which will be loaded sequentially as we finish the previous one, it has a smooth up-down and right-left scroll that we will observe with the demands of our protagonist. Our protagonist will be able to move up, down, left, right and their respective diagonals, he will be able to defend himself with punches, kicks, blows to the neck and the deadly ax blows. In each of the phases our hero will have to eliminate all the Krull enemies, with an incredible ability not to be slaughtered. Our energy will decrease with each hit we receive and we will have three initial lives that will be added to those we receive during the game.
31 dic 1988 Original
31 dic 1988
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
1972–1983
1983 · Computer Learning Center for Children
Commodore C64/128/MAX · Amiga · Atari ST/STE · Atari 8-bit · +2
Stessa era
1986 · Access Software
Commodore C64/128/MAX · Amstrad CPC · ZX Spectrum · MSX · +1
Sport
Stessa era
1999 · Sega AM2
PlayStation 2 · Nintendo GameCube · Dreamcast · Arcade
Racing
Stessa era