1997 · 16-Bit Era

Arkanoid: Doh It Again

Taito · Puzzle

Cover Arkanoid: Doh It Again
Screenshot Arkanoid: Doh It Again 1
Developer
Taito
Original release
15 gennaio 1997
Genre
Puzzle

Overview

Much like the game Breakout, the player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appear. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.

Releases

Screenshots

Arkanoid: Doh It Again — screenshot

Screenshot Arkanoid: Doh It Again 1

Developed by

Published by

1997 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1997 → · Giochi del 1997 →

Part of an era

16-Bit Era

1988–1995

Explore the era →

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Game data

Original title
Arkanoid: Doh It Again
Developer
Taito
Publisher
Nintendo, Taito, Gradiente, St. GIGA, Unbalance Corporation
First release
15 gennaio 1997
Genres
Puzzle
Era
16-Bit Era