CONTINUE? — Gaming through generations

Magazine + archivio
LOGIN
CONTINUE? Gaming through generations

1998 · 8-Bit Era

Ankh: The Tales of Mystery

Artex Software · Adventure

Cover Ankh: The Tales of Mystery
Screenshot Ankh: The Tales of Mystery 1
Developer
Artex Software
Publisher
Artex Software
Original release
15 febbraio 1998
Genre
Adventure

Overview

Ankh: The Tales of Mystery is a 3D point-and-click adventure game set in Cairo, Egypt, 500 BC. The player controls the boy Domi Rhadjif who is tasked by his father to help him out with a number of errands, even though there are a number of terrorists outside his house, anachronistically armed with automatic guns. Eventually, Domi has to rescue a princess, deal with the god Osiris, and get rid of the Lybian terrorists. Despite the Egyptian setting, there are numerous modern elements and items used for comical effect. The game uses a classic point-and-click interface. The mouse is used to move around and actions (Use, Look, Pick up, Talk, Give, and Open) can be selected at the bottom of the screen. Domi can pick up various items and store them in an inventory, shown in the bottom right of the screen. It is possible to talk to NPCs and select from multiple dialogue options.

Releases

Screenshots

Ankh: The Tales of Mystery — screenshot

Screenshot Ankh: The Tales of Mystery 1

Developed by

Published by

1998 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1998 → · Giochi del 1998 →

Part of an era

8-Bit Era

1983–1990

Explore the era →

Related games

Stessa era

Stessa era

Stessa era

Stessa era

Game data

Original title
Ankh: The Tales of Mystery
Developer
Artex Software
Publisher
Artex Software
First release
15 febbraio 1998
Genres
Adventure
Era
8-Bit Era