1987 · Arcade & Origins
Anarchy
WJS Design · Shooter · Puzzle · Arcade
- Developer
- WJS Design
- Publisher
- Psyclapse, Sizzlers, Hewson Consultants
- Original release
- 31 dicembre 1987
Overview
Viewed from above in levels with simple sideways scrolling, the objective on each level is to shoot each of the weapons crates, before going through the newly-opened exit. Guard droids must be avoided, but shooting them can leave them inactive for a short period of time, and they can now be shot or hit to push them in that direction, which can be used strategically to make more paths available. There is a 2-minute time limit on each level. Every 5th level has a nuclear weapon guarded by a seeking enemy droid, which continually follows you.
Releases
-
Commodore C64/128/MAX
31 dic 1987 Original
-
Amiga
31 dic 1990
-
Amstrad CPC
31 dic 1987
-
ZX Spectrum
31 dic 1987
-
Atari ST/STE
31 dic 1990
Screenshots
Developed by
Published by
1987 — A year in gaming
Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.
Part of an era
Arcade & Origins
1972–1983
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10 Little Robots
1983 · Computer Learning Center for Children
Commodore C64/128/MAX · Amiga · Atari ST/STE · Atari 8-bit · +2
Stessa era
10th Frame
1986 · Access Software
Commodore C64/128/MAX · Amstrad CPC · ZX Spectrum · MSX · +1
Sport
Stessa era
Game data
- Original title
- Anarchy
- Developer
- WJS Design
- Publisher
- Psyclapse, Sizzlers, Hewson Consultants
- First release
- 31 dicembre 1987
- Genres
- Shooter · Puzzle · Arcade
- Era
- Arcade & Origins