CONTINUE? — Gaming through generations

Magazine + archivio
LOGIN
CONTINUE? Gaming through generations

1996 · 8-Bit Era

Alien Breed 3D 2: The Killing Grounds

Team17 · Shooter

Cover Alien Breed 3D 2: The Killing Grounds
Developer
Team17
Publisher
Ocean, Team17
Original release
31 dicembre 1996
Genre
Shooter

Overview

Alien Breed 3D II: The Killing Grounds is a first-person 3D shooter with full-screen graphics. The story is directly connected to the ending of the predecessor: after a hard day's work the protagonist gets rescued by a space cruiser. But unfortunately shortly after an alien ship crosses their path and kidnaps the crew - now the player has 16 new levels to progress through in one-player mode. The action offers the usual DOOM-inspired gameplay: shooting everything in sight by using the ten weapons with limited ammo and searching for key cards. The enemies are working together and trying to adjust their approach depending on which of the many weapons the player is armed with. There is no music within the levels, just ambient sounds. A level editor is provided, which is especially useful for the two-player game.

Releases

  • Amiga

    31 dic 1996 Original

Developed by

Published by

1996 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1996 → · Giochi del 1996 →

Part of an era

8-Bit Era

1983–1990

Explore the era →

Related games

Cover Alien Breed

Alien Breed

1991 · Team17

PlayStation 3 · Amiga · PlayStation Vita

Shooter

Stesso sviluppatore

Stesso sviluppatore

Stesso sviluppatore

Stesso sviluppatore

Stessa era

Stessa era

Stessa era

Stessa era

Game data

Original title
Alien Breed 3D 2: The Killing Grounds
Developer
Team17
Publisher
Ocean, Team17
First release
31 dicembre 1996
Genres
Shooter
Era
8-Bit Era