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CONTINUE? Gaming through generations

1985 · Arcade & Origins

Alien 8

Ashby Computers and Graphics Ltd. · Platform · Puzzle

Cover Alien 8
Screenshot Alien 8 1
Original release
01 febbraio 1985
Genre
Platform · Puzzle

Overview

Alien 8 is an action-adventure video game developed and published by Ultimate Play The Game. It was released for the ZX Spectrum, BBC Micro, Amstrad CPC and MSX in 1985.[a] The game is a spiritual successor to the best-selling Knight Lore, which was lauded by critics for its isometric graphics. In the game, the player takes control of a robot, Alien 8, whose job is to ensure that all of the cryogenically frozen passengers on board a starship remain viable during the ship's voyage. The game was written by Chris Stamper, and graphics were designed by Tim Stamper. Alien 8 uses the same image masking technique as Knight Lore, which allows the developers to create composite structures out of stacked images without visual overlay. The technique was copyrighted by Ultimate as the Filmation game engine. As with its spiritual predecessor, the game is rendered isometric projection.[2] The game was critically acclaimed upon release. Reviewers praised the game's graphics and innovation, however minor criticism was directed at its similarities to Knight Lore.

Releases

Screenshots

Alien 8 — screenshot

Screenshot Alien 8 1

Developed by

Published by

1985 — A year in gaming

Il catalogo di quell’anno, distinto dalla pagina editoriale su Generazioni.

Explore 1985 → · Giochi del 1985 →

Part of an era

Arcade & Origins

1972–1983

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Game data

Original title
Alien 8
Developer
Ashby Computers and Graphics Ltd.
Publisher
Ultimate Play the Game
First release
01 febbraio 1985
Genres
Platform · Puzzle
Era
Arcade & Origins